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osu.Game.Overlays.BeatmapOptions -> osu.Game.Screens.Select.Options
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24
osu.Game/Screens/Select/Options/BeatmapOptionsEditButton.cs
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24
osu.Game/Screens/Select/Options/BeatmapOptionsEditButton.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Select.Options
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{
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public class BeatmapOptionsEditButton : BeatmapOptionsButton
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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ButtonColour = colour.Yellow;
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}
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public BeatmapOptionsEditButton()
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{
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Icon = FontAwesome.fa_pencil;
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FirstLineText = @"Edit";
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SecondLineText = @"Beatmap";
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}
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}
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}
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