osu.Game.Overlays.BeatmapOptions -> osu.Game.Screens.Select.Options

This commit is contained in:
DrabWeb 2017-03-02 21:20:30 -04:00
parent fcda2f0e4e
commit 7a4b9c5571
8 changed files with 14 additions and 14 deletions

View File

@ -12,7 +12,7 @@ using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsButton : ClickableContainer public class BeatmapOptionsButton : ClickableContainer
{ {

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsClearLocalScoresButton : BeatmapOptionsButton public class BeatmapOptionsClearLocalScoresButton : BeatmapOptionsButton
{ {

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsDeleteButton : BeatmapOptionsButton public class BeatmapOptionsDeleteButton : BeatmapOptionsButton
{ {

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsEditButton : BeatmapOptionsButton public class BeatmapOptionsEditButton : BeatmapOptionsButton
{ {

View File

@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms; using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsOverlay : FocusedOverlayContainer public class BeatmapOptionsOverlay : FocusedOverlayContainer
{ {

View File

@ -4,7 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.BeatmapOptions namespace osu.Game.Screens.Select.Options
{ {
public class BeatmapOptionsRemoveFromUnplayedButton : BeatmapOptionsButton public class BeatmapOptionsRemoveFromUnplayedButton : BeatmapOptionsButton
{ {

View File

@ -28,7 +28,7 @@ using OpenTK.Input;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapOptions; using osu.Game.Screens.Select.Options;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {

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@ -287,12 +287,12 @@
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" /> <Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" /> <Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
<Compile Include="Overlays\DialogOverlay.cs" /> <Compile Include="Overlays\DialogOverlay.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsOverlay.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsButton.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsClearLocalScoresButton.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsRemoveFromUnplayedButton.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsDeleteButton.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsClearLocalScoresButton.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsEditButton.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsEditButton.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
<Compile Include="Overlays\BeatmapOptions\BeatmapOptionsDeleteButton.cs" /> <Compile Include="Screens\Select\Options\BeatmapOptionsRemoveFromUnplayedButton.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj"> <ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
@ -315,7 +315,7 @@
<ItemGroup /> <ItemGroup />
<ItemGroup> <ItemGroup>
<Folder Include="Overlays\Dialog\" /> <Folder Include="Overlays\Dialog\" />
<Folder Include="Overlays\BeatmapOptions\" /> <Folder Include="Screens\Select\Options\" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.