diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index e3651f0869..51f8781fd6 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -315,6 +315,8 @@ namespace osu.Game.Screens.Play { if (pauseOverlay == null) return false; + if (ReplayInputHandler != null) return false; + if (pauseOverlay.State != Visibility.Visible && !canPause) return true; if (!IsPaused && sourceClock.IsRunning) // For if the user presses escape quickly when entering the map