mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Merge pull request #8305 from smoogipoo/fix-score-population
Fix replay scores not being populated via player
This commit is contained in:
@ -401,14 +401,18 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
protected virtual ScoreInfo CreateScore()
|
protected virtual ScoreInfo CreateScore()
|
||||||
{
|
{
|
||||||
var score = DrawableRuleset.ReplayScore?.ScoreInfo ?? new ScoreInfo
|
var score = new ScoreInfo
|
||||||
{
|
{
|
||||||
Beatmap = Beatmap.Value.BeatmapInfo,
|
Beatmap = Beatmap.Value.BeatmapInfo,
|
||||||
Ruleset = rulesetInfo,
|
Ruleset = rulesetInfo,
|
||||||
Mods = Mods.Value.ToArray(),
|
Mods = Mods.Value.ToArray(),
|
||||||
User = api.LocalUser.Value,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (DrawableRuleset.ReplayScore != null)
|
||||||
|
score.User = DrawableRuleset.ReplayScore.ScoreInfo?.User ?? new GuestUser();
|
||||||
|
else
|
||||||
|
score.User = api.LocalUser.Value;
|
||||||
|
|
||||||
ScoreProcessor.PopulateScore(score);
|
ScoreProcessor.PopulateScore(score);
|
||||||
|
|
||||||
return score;
|
return score;
|
||||||
|
Reference in New Issue
Block a user