Merge master into netstandard

This commit is contained in:
smoogipoo
2017-12-27 20:48:53 +09:00
287 changed files with 19314 additions and 3538 deletions

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@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Settings
{
/// <summary>
/// A <see cref="SettingsButton"/> with pink colours to mark dangerous/destructive actions.
/// </summary>
public class DangerousSettingsButton : SettingsButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Pink;
Triangles.ColourDark = colours.PinkDark;
Triangles.ColourLight = colours.PinkLight;
}
}
}

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@ -34,10 +34,10 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
KeyboardStep = 1f
},
new SettingsEnumDropdown<SelectionRandomType>
new SettingsEnumDropdown<RandomSelectAlgorithm>
{
LabelText = "Random beatmap selection",
Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
LabelText = "Random selection algorithm",
Bindable = config.GetBindable<RandomSelectAlgorithm>(OsuSetting.RandomSelectAlgorithm),
}
};
}

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@ -97,6 +97,11 @@ namespace osu.Game.Overlays.Settings.Sections.Input
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
}
}
public SensitivitySetting()
{
KeyboardStep = 0.01f;
}
}
private class SensitivitySlider : OsuSliderBar<double>
@ -105,8 +110,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
public SensitivitySlider()
{
KeyboardStep = 0.01f;
Current.ValueChanged += newValue =>
{
if (!isDragging && Sensitivity != null)
@ -133,4 +136,4 @@ namespace osu.Game.Overlays.Settings.Sections.Input
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
}
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public class DeleteAllBeatmapsDialog : PopupDialog
{
public DeleteAllBeatmapsDialog(Action deleteAction)
{
BodyText = "Everything?";
Icon = FontAwesome.fa_trash_o;
HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Yes. Go for it.",
Action = deleteAction
},
new PopupDialogCancelButton
{
Text = @"No! Abort mission!",
},
};
}
}
}

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@ -15,11 +15,12 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
private TriangleButton importButton;
private TriangleButton deleteButton;
private TriangleButton restoreButton;
private TriangleButton undeleteButton;
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmaps)
private void load(BeatmapManager beatmaps, DialogOverlay dialogOverlay)
{
Children = new Drawable[]
{
@ -29,17 +30,19 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Action = () =>
{
importButton.Enabled.Value = false;
Task.Factory.StartNew(beatmaps.ImportFromStable)
.ContinueWith(t => Schedule(() => importButton.Enabled.Value = true), TaskContinuationOptions.LongRunning);
beatmaps.ImportFromStable().ContinueWith(t => Schedule(() => importButton.Enabled.Value = true));
}
},
deleteButton = new SettingsButton
deleteButton = new DangerousSettingsButton
{
Text = "Delete ALL beatmaps",
Action = () =>
{
deleteButton.Enabled.Value = false;
Task.Run(() => beatmaps.DeleteAll()).ContinueWith(t => Schedule(() => deleteButton.Enabled.Value = true));
dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
{
deleteButton.Enabled.Value = false;
Task.Run(() => beatmaps.DeleteAll()).ContinueWith(t => Schedule(() => deleteButton.Enabled.Value = true));
}));
}
},
restoreButton = new SettingsButton
@ -55,6 +58,15 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
}
},
undeleteButton = new SettingsButton
{
Text = "Restore all recently deleted beatmaps",
Action = () =>
{
undeleteButton.Enabled.Value = false;
Task.Run(() => beatmaps.UndeleteAll()).ContinueWith(t => Schedule(() => undeleteButton.Enabled.Value = true));
}
},
};
}
}

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@ -159,8 +159,6 @@ namespace osu.Game.Overlays.Settings
public string TooltipText => "Revert to default";
public override bool HandleInput => true;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;