Merge master into netstandard

This commit is contained in:
smoogipoo
2017-12-27 20:48:53 +09:00
287 changed files with 19314 additions and 3538 deletions

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@ -192,7 +192,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// </summary>
/// <param name="time">The time to retrieve the sample info list from.</param>
/// <returns></returns>
private SampleInfoList sampleInfoListAt(double time)
private List<SampleInfo> sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
@ -435,7 +436,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// </summary>
/// <param name="time">The time to retrieve the sample info list from.</param>
/// <returns></returns>
private SampleInfoList sampleInfoListAt(double time)
private List<SampleInfo> sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
@ -76,10 +77,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
Duration = endTime - HitObject.StartTime
};
hold.Head.Samples.Add(new SampleInfo
{
Name = SampleInfo.HIT_NORMAL
});
if (hold.Head.Samples == null)
hold.Head.Samples = new List<SampleInfo>();
hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL });
hold.Tail.Samples = HitObject.Samples;

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@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Mania
public override string Description => "osu!mania";
public override string ShortName => "mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);

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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
}
});
foreach (var tick in HitObject.Ticks)
foreach (var tick in HitObject.NestedHitObjects.OfType<HoldNoteTick>())
{
var drawableTick = new DrawableHoldNoteTick(tick)
{

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects.Types;
@ -63,9 +62,9 @@ namespace osu.Game.Rulesets.Mania.Objects
/// </summary>
private double tickSpacing = 50;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
tickSpacing = timingPoint.BeatLength / difficulty.SliderTickRate;
@ -74,29 +73,27 @@ namespace osu.Game.Rulesets.Mania.Objects
Tail.ApplyDefaults(controlPointInfo, difficulty);
}
/// <summary>
/// The scoring scoring ticks of the hold note.
/// </summary>
public IEnumerable<HoldNoteTick> Ticks => ticks ?? (ticks = createTicks());
private List<HoldNoteTick> ticks;
private List<HoldNoteTick> createTicks()
protected override void CreateNestedHitObjects()
{
var ret = new List<HoldNoteTick>();
base.CreateNestedHitObjects();
createTicks();
}
private void createTicks()
{
if (tickSpacing == 0)
return ret;
return;
for (double t = StartTime + tickSpacing; t <= EndTime - tickSpacing; t += tickSpacing)
{
ret.Add(new HoldNoteTick
AddNested(new HoldNoteTick
{
StartTime = t,
Column = Column
});
}
return ret;
}
/// <summary>
@ -110,9 +107,9 @@ namespace osu.Game.Rulesets.Mania.Objects
/// </summary>
private const double release_window_lenience = 1.5;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
HitWindows *= release_window_lenience;
}

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Judgements;
@ -15,11 +16,12 @@ namespace osu.Game.Rulesets.Mania.Objects
/// <summary>
/// The key-press hit window for this note.
/// </summary>
[JsonIgnore]
public HitWindows HitWindows { get; protected set; } = new HitWindows();
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
HitWindows = new HitWindows(difficulty.OverallDifficulty);
}

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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
AddJudgement(new ManiaJudgement { Result = HitResult.Perfect });
// Ticks
int tickCount = holdNote.Ticks.Count();
int tickCount = holdNote.NestedHitObjects.OfType<HoldNoteTick>().Count();
for (int i = 0; i < tickCount; i++)
AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
}

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaHitObjects : OsuTestCase
public class TestCaseManiaHitObjects : OsuTestCase
{
public TestCaseManiaHitObjects()
{

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaPlayfield : OsuTestCase
public class TestCaseManiaPlayfield : OsuTestCase
{
private const double start_time = 500;
private const double duration = 500;

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@ -9,7 +9,6 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Lists;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@ -44,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
// Generate the bar lines
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
SortedList<TimingControlPoint> timingPoints = Beatmap.ControlPointInfo.TimingPoints;
var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
var barLines = new List<DrawableBarLine>();
for (int i = 0; i < timingPoints.Count; i++)