diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index 7ff0368fc2..7f961d4c8b 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -405,8 +405,6 @@ namespace osu.Game.Tests.Visual.Multiplayer AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden); - testLeave("lounge tab item", () => this.ChildrenOfType.BreadcrumbTabItem>().First().TriggerClick()); - testLeave("back button", () => multiplayerScreen.OnBackButton()); // mimics home button and OS window close