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Convert data type of DistanceSpacing
to float
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@ -53,7 +53,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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[Resolved]
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private BindableBeatDivisor beatDivisor { get; set; }
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private IBindable<double> distanceSpacingMultiplier;
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private IBindable<float> distanceSpacingMultiplier;
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private readonly LayoutValue gridCache = new LayoutValue(Invalidation.RequiredParentSizeToFit);
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private readonly double? endTime;
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