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Rewrite hold note input handling
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
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if (DrawableObject.IsLoaded)
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{
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DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
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DrawableNote note = position == HoldNotePosition.Start ? (DrawableNote)DrawableObject.Head : DrawableObject.Tail;
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Anchor = note.Anchor;
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Origin = note.Origin;
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