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Fix beatmap getting nulled due to failing web request
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@ -9,7 +9,9 @@ using System.Threading.Tasks;
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using Microsoft.AspNetCore.SignalR.Client;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Rooms;
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namespace osu.Game.Online.Multiplayer
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@ -121,6 +123,29 @@ namespace osu.Game.Online.Multiplayer
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return connection.InvokeAsync(nameof(IMultiplayerServer.StartMatch));
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}
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protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
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{
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var tcs = new TaskCompletionSource<BeatmapSetInfo>();
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var req = new GetBeatmapSetRequest(beatmapId, BeatmapSetLookupType.BeatmapId);
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req.Success += res =>
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{
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if (cancellationToken.IsCancellationRequested)
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{
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tcs.SetCanceled();
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return;
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}
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tcs.SetResult(res.ToBeatmapSet(Rulesets));
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};
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req.Failure += e => tcs.SetException(e);
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API.Queue(req);
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return tcs.Task;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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