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Add UserInterfaceStrings
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@ -6,12 +6,13 @@ using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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public class GeneralSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "General";
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protected override LocalisableString Header => UserInterfaceStrings.GeneralHeader;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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@ -20,23 +21,23 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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new SettingsCheckbox
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{
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LabelText = "Rotate cursor when dragging",
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LabelText = UserInterfaceStrings.CursorRotation,
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Current = config.GetBindable<bool>(OsuSetting.CursorRotation)
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},
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new SettingsSlider<float, SizeSlider>
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{
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LabelText = "Menu cursor size",
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LabelText = UserInterfaceStrings.MenuCursorSize,
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Current = config.GetBindable<float>(OsuSetting.MenuCursorSize),
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KeyboardStep = 0.01f
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},
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new SettingsCheckbox
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{
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LabelText = "Parallax",
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LabelText = UserInterfaceStrings.Parallax,
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Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
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},
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new SettingsSlider<float, TimeSlider>
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{
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LabelText = "Hold-to-confirm activation time",
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LabelText = UserInterfaceStrings.HoldActivationDelay,
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Current = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
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KeyboardStep = 50
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},
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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Users;
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@ -13,7 +14,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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public class MainMenuSettings : SettingsSubsection
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{
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protected override LocalisableString Header => "Main Menu";
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protected override LocalisableString Header => UserInterfaceStrings.MainMenuHeader;
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private IBindable<User> user;
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@ -28,27 +29,27 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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new SettingsCheckbox
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{
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LabelText = "Interface voices",
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LabelText = UserInterfaceStrings.InterfaceVoices,
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Current = config.GetBindable<bool>(OsuSetting.MenuVoice)
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},
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new SettingsCheckbox
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{
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LabelText = "osu! music theme",
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LabelText = UserInterfaceStrings.OsuMusicTheme,
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Current = config.GetBindable<bool>(OsuSetting.MenuMusic)
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},
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new SettingsEnumDropdown<IntroSequence>
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{
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LabelText = "Intro sequence",
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LabelText = UserInterfaceStrings.IntroSequence,
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Current = config.GetBindable<IntroSequence>(OsuSetting.IntroSequence),
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},
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backgroundSourceDropdown = new SettingsEnumDropdown<BackgroundSource>
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{
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LabelText = "Background source",
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LabelText = UserInterfaceStrings.BackgroundSource,
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Current = config.GetBindable<BackgroundSource>(OsuSetting.MenuBackgroundSource),
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},
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new SettingsEnumDropdown<SeasonalBackgroundMode>
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{
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LabelText = "Seasonal backgrounds",
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LabelText = UserInterfaceStrings.SeasonalBackgrounds,
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Current = config.GetBindable<SeasonalBackgroundMode>(OsuSetting.SeasonalBackgroundMode),
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}
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};
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@ -60,9 +61,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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user.BindValueChanged(u =>
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{
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const string not_supporter_note = "Changes to this setting will only apply with an active osu!supporter tag.";
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backgroundSourceDropdown.WarningText = u.NewValue?.IsSupporter != true ? not_supporter_note : string.Empty;
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backgroundSourceDropdown.WarningText = u.NewValue?.IsSupporter != true ? UserInterfaceStrings.NotSupporterNote : string.Empty;
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}, true);
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}
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}
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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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@ -16,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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private Bindable<double> minStars;
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private Bindable<double> maxStars;
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protected override LocalisableString Header => "Song Select";
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protected override LocalisableString Header => UserInterfaceStrings.SoneSelectHeader;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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@ -31,31 +32,31 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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new SettingsCheckbox
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{
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LabelText = "Right mouse drag to absolute scroll",
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LabelText = UserInterfaceStrings.RightMouseScroll,
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Current = config.GetBindable<bool>(OsuSetting.SongSelectRightMouseScroll),
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},
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new SettingsCheckbox
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{
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LabelText = "Show converted beatmaps",
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LabelText = UserInterfaceStrings.ShowConvertedBeatmaps,
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Current = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
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},
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new SettingsSlider<double, StarsSlider>
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{
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LabelText = "Display beatmaps from",
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LabelText = UserInterfaceStrings.StarsMinimum,
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Current = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
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KeyboardStep = 0.1f,
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Keywords = new[] { "minimum", "maximum", "star", "difficulty" }
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},
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new SettingsSlider<double, MaximumStarsSlider>
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{
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LabelText = "up to",
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LabelText = UserInterfaceStrings.StarsMaximum,
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Current = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
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KeyboardStep = 0.1f,
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Keywords = new[] { "minimum", "maximum", "star", "difficulty" }
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},
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new SettingsEnumDropdown<RandomSelectAlgorithm>
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{
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LabelText = "Random selection algorithm",
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LabelText = UserInterfaceStrings.RandomSelectionAlgorithm,
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Current = config.GetBindable<RandomSelectAlgorithm>(OsuSetting.RandomSelectAlgorithm),
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}
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};
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@ -63,7 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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private class MaximumStarsSlider : StarsSlider
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{
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public override LocalisableString TooltipText => Current.IsDefault ? "no limit" : base.TooltipText;
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public override LocalisableString TooltipText => Current.IsDefault ? UserInterfaceStrings.NoLimit : base.TooltipText;
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}
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private class StarsSlider : OsuSliderBar<double>
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