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Move UserLookupCache inside dependencies
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@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -232,14 +230,5 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("load screen", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
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AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded);
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}
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internal class TestUserLookupCache : UserLookupCache
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{
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
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{
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Id = lookup,
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Username = $"User {lookup}"
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});
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}
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}
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}
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