mirror of
https://github.com/osukey/osukey.git
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Move UserLookupCache inside dependencies
This commit is contained in:
parent
d6ab08c958
commit
7aefbe3da1
@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -232,14 +230,5 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("load screen", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
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AddStep("load screen", () => LoadScreen(spectatorScreen = new SoloSpectator(streamingUser)));
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AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded);
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AddUntilStep("wait for screen load", () => spectatorScreen.LoadState == LoadState.Loaded);
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}
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}
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internal class TestUserLookupCache : UserLookupCache
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{
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
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{
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Id = lookup,
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Username = $"User {lookup}"
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});
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}
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}
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}
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}
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}
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@ -3,19 +3,15 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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using osu.Game.Database;
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using osu.Game.Online.Spectator;
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using osu.Game.Online.Spectator;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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@ -128,24 +124,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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protected class TestDependencies : MultiplayerRoomTestDependencies
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protected class TestDependencies : MultiplayerRoomTestDependencies
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{
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{
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public readonly TestSpectatorClient SpectatorClient = new TestSpectatorClient();
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public readonly TestSpectatorClient SpectatorClient = new TestSpectatorClient();
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public readonly UserLookupCache LookupCache = new TestUserLookupCache();
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public TestDependencies()
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public TestDependencies()
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{
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{
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs(LookupCache);
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}
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}
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private class TestUserLookupCache : UserLookupCache
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{
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
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{
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return Task.FromResult(new User
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{
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Id = lookup,
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Username = $"User {lookup}"
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});
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}
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}
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}
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}
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}
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}
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@ -3,21 +3,17 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.Spectator;
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using osu.Game.Online.Spectator;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps.IO;
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using osu.Game.Tests.Beatmaps.IO;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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@ -289,24 +285,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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protected class TestDependencies : MultiplayerRoomTestDependencies
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protected class TestDependencies : MultiplayerRoomTestDependencies
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{
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{
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public readonly TestSpectatorClient SpectatorClient = new TestSpectatorClient();
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public readonly TestSpectatorClient SpectatorClient = new TestSpectatorClient();
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public readonly UserLookupCache LookupCache = new TestUserLookupCache();
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public TestDependencies()
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public TestDependencies()
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{
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{
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs(LookupCache);
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}
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}
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internal class TestUserLookupCache : UserLookupCache
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{
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protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
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{
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return Task.FromResult(new User
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{
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Id = lookup,
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Username = $"User {lookup}"
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});
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}
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}
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}
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}
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}
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}
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@ -6,11 +6,11 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.Spectator;
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using osu.Game.Online.Spectator;
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using osu.Game.Replays.Legacy;
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using osu.Game.Replays.Legacy;
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@ -18,7 +18,6 @@ using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Tests.Visual.Online;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Tests.Visual.Spectator;
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@ -26,12 +25,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public class TestSceneMultiplayerGameplayLeaderboard : MultiplayerTestScene
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public class TestSceneMultiplayerGameplayLeaderboard : MultiplayerTestScene
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{
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{
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private const int users = 16;
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private static IEnumerable<int> users => Enumerable.Range(0, 16);
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public TestMultiplayerSpectatorClient SpectatorClient => RoomDependencies?.SpectatorClient;
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public TestMultiplayerSpectatorClient SpectatorClient => RoomDependencies?.SpectatorClient;
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public UserLookupCache LookupCache => RoomDependencies?.LookupCache;
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protected new TestDependencies RoomDependencies => (TestDependencies)base.RoomDependencies;
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protected new TestDependencies RoomDependencies => (TestDependencies)base.RoomDependencies;
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private MultiplayerGameplayLeaderboard leaderboard;
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private MultiplayerGameplayLeaderboard leaderboard;
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@ -57,14 +54,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
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var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
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for (int i = 0; i < users; i++)
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foreach (var user in users)
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SpectatorClient.StartPlay(i, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
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SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
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SpectatorClient.Schedule(() =>
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// Todo: This is REALLY bad.
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{
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Client.CurrentMatchPlayingUserIds.AddRange(users);
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Client.CurrentMatchPlayingUserIds.Clear();
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Client.CurrentMatchPlayingUserIds.AddRange(SpectatorClient.PlayingUsers);
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});
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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@ -73,7 +67,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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scoreProcessor.ApplyBeatmap(playable);
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scoreProcessor.ApplyBeatmap(playable);
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LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, SpectatorClient.PlayingUsers.ToArray())
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LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, users.ToArray())
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -94,7 +88,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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[Test]
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public void TestUserQuit()
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public void TestUserQuit()
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{
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{
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AddRepeatStep("mark user quit", () => Client.CurrentMatchPlayingUserIds.RemoveAt(0), users);
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foreach (var user in users)
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AddStep($"mark user {user} quit", () => Client.RemoveUser(LookupCache.GetUserAsync(user).Result.AsNonNull()));
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}
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}
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[Test]
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[Test]
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@ -110,12 +105,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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protected class TestDependencies : MultiplayerRoomTestDependencies
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protected class TestDependencies : MultiplayerRoomTestDependencies
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{
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{
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public readonly TestMultiplayerSpectatorClient SpectatorClient = new TestMultiplayerSpectatorClient();
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public readonly TestMultiplayerSpectatorClient SpectatorClient = new TestMultiplayerSpectatorClient();
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public readonly UserLookupCache LookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
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public TestDependencies()
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public TestDependencies()
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{
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{
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs<SpectatorClient>(SpectatorClient);
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CacheAs(LookupCache);
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}
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}
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}
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}
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@ -1,13 +1,14 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Database;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public interface IMultiplayerRoomTestDependencies : IRoomTestDependencies
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public interface IMultiplayerTestDependencies : IOnlinePlayTestDependencies
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{
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{
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/// <summary>
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/// <summary>
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/// The cached <see cref="MultiplayerClient"/>.
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/// The cached <see cref="MultiplayerClient"/>.
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@ -18,5 +19,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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/// The cached <see cref="IRoomManager"/>.
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/// The cached <see cref="IRoomManager"/>.
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/// </summary>
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/// </summary>
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new TestMultiplayerRoomManager RoomManager { get; }
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new TestMultiplayerRoomManager RoomManager { get; }
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/// <summary>
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/// The cached <see cref="UserLookupCache"/>.
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/// </summary>
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TestUserLookupCache LookupCache { get; }
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}
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}
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}
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}
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@ -1,21 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Database;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Screens.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public class MultiplayerRoomTestDependencies : RoomTestDependencies, IMultiplayerRoomTestDependencies
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public class MultiplayerRoomTestDependencies : RoomTestDependencies, IMultiplayerTestDependencies
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{
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{
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public TestMultiplayerClient Client { get; }
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public TestMultiplayerClient Client { get; }
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public TestUserLookupCache LookupCache { get; }
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public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
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public new TestMultiplayerRoomManager RoomManager => (TestMultiplayerRoomManager)base.RoomManager;
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public MultiplayerRoomTestDependencies()
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public MultiplayerRoomTestDependencies()
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{
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{
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Client = new TestMultiplayerClient(RoomManager);
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Client = new TestMultiplayerClient(RoomManager);
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LookupCache = new TestUserLookupCache();
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CacheAs<MultiplayerClient>(Client);
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CacheAs<MultiplayerClient>(Client);
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CacheAs<UserLookupCache>(LookupCache);
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}
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}
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protected override IRoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
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protected override IRoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public abstract class MultiplayerTestScene : OnlinePlayTestScene
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public abstract class MultiplayerTestScene : OnlinePlayTestScene, IMultiplayerTestDependencies
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{
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{
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public const int PLAYER_1_ID = 55;
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public const int PLAYER_1_ID = 55;
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public const int PLAYER_2_ID = 56;
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public const int PLAYER_2_ID = 56;
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public TestMultiplayerClient Client => RoomDependencies.Client;
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public TestMultiplayerClient Client => RoomDependencies.Client;
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public new TestMultiplayerRoomManager RoomManager => RoomDependencies.RoomManager;
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public new TestMultiplayerRoomManager RoomManager => RoomDependencies.RoomManager;
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public TestUserLookupCache LookupCache => RoomDependencies?.LookupCache;
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protected new MultiplayerRoomTestDependencies RoomDependencies => (MultiplayerRoomTestDependencies)base.RoomDependencies;
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protected new MultiplayerRoomTestDependencies RoomDependencies => (MultiplayerRoomTestDependencies)base.RoomDependencies;
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@ -8,7 +8,7 @@ using osu.Game.Screens.OnlinePlay.Lounge.Components;
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namespace osu.Game.Tests.Visual.OnlinePlay
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namespace osu.Game.Tests.Visual.OnlinePlay
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{
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{
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public interface IRoomTestDependencies
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public interface IOnlinePlayTestDependencies
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{
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{
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/// <summary>
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/// <summary>
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/// The cached <see cref="Room"/>.
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/// The cached <see cref="Room"/>.
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@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
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/// <summary>
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/// <summary>
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/// A <see cref="ScreenTestScene"/> providing all the dependencies cached by <see cref="OnlinePlayScreen"/> for testing <see cref="OnlinePlaySubScreen"/>s.
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/// A <see cref="ScreenTestScene"/> providing all the dependencies cached by <see cref="OnlinePlayScreen"/> for testing <see cref="OnlinePlaySubScreen"/>s.
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/// </summary>
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/// </summary>
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public abstract class OnlinePlayTestScene : ScreenTestScene, IRoomTestDependencies
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public abstract class OnlinePlayTestScene : ScreenTestScene, IOnlinePlayTestDependencies
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{
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{
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public Bindable<Room> SelectedRoom => RoomDependencies?.SelectedRoom;
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public Bindable<Room> SelectedRoom => RoomDependencies?.SelectedRoom;
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public IRoomManager RoomManager => RoomDependencies?.RoomManager;
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public IRoomManager RoomManager => RoomDependencies?.RoomManager;
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@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
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/// <summary>
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/// <summary>
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/// Contains dependencies for testing online-play rooms.
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/// Contains dependencies for testing online-play rooms.
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/// </summary>
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/// </summary>
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public class RoomTestDependencies : IReadOnlyDependencyContainer, IRoomTestDependencies
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public class RoomTestDependencies : IReadOnlyDependencyContainer, IOnlinePlayTestDependencies
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{
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{
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public Bindable<Room> SelectedRoom { get; }
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public Bindable<Room> SelectedRoom { get; }
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public IRoomManager RoomManager { get; }
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public IRoomManager RoomManager { get; }
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19
osu.Game/Tests/Visual/TestUserLookupCache.cs
Normal file
19
osu.Game/Tests/Visual/TestUserLookupCache.cs
Normal file
@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
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using System.Threading;
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using System.Threading.Tasks;
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|
using osu.Game.Database;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestUserLookupCache : UserLookupCache
|
||||||
|
{
|
||||||
|
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) => Task.FromResult(new User
|
||||||
|
{
|
||||||
|
Id = lookup,
|
||||||
|
Username = $"User {lookup}"
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
Loading…
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Reference in New Issue
Block a user