Fix weird fruit not fading out

This commit is contained in:
Dean Herbert
2018-01-12 22:07:21 +09:00
parent f03b8206da
commit 7b19353ed8
2 changed files with 26 additions and 21 deletions

View File

@ -63,10 +63,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
{
// animation
this.FadeIn(200);
}
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;