Remove redundant string interpolation

This commit is contained in:
Christine Chen
2021-04-17 22:13:28 -04:00
parent e9f8fa64b8
commit 7b1d40db7d

View File

@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
AddStep($"{(enabledAtBeginning ? "enable" : "disable")} storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, enabledAtBeginning)); AddStep($"{(enabledAtBeginning ? "enable" : "disable")} storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, enabledAtBeginning));
AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded); AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded);
AddStep($"toggle storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, !enabledAtBeginning)); AddStep("toggle storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, !enabledAtBeginning));
AddUntilStep("wait for score shown", () => Player.IsScoreShown); AddUntilStep("wait for score shown", () => Player.IsScoreShown);
} }