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Apply OnRelease method signature refactorings
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@ -50,7 +50,7 @@ namespace osu.Game.Input
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public bool OnPressed(PlatformAction action) => updateLastInteractionTime();
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public bool OnReleased(PlatformAction action) => updateLastInteractionTime();
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public void OnReleased(PlatformAction action) => updateLastInteractionTime();
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protected override bool Handle(UIEvent e)
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{
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