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Apply OnRelease method signature refactorings
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@ -253,7 +253,9 @@ namespace osu.Game.Screens.Edit
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return false;
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}
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public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
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public void OnReleased(GlobalAction action)
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{
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}
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public override void OnResuming(IScreen last)
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{
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