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Apply OnRelease method signature refactorings
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@ -191,7 +191,9 @@ namespace osu.Game.Rulesets.Mania.UI
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return true;
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}
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public bool OnReleased(ManiaAction action) => false;
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public void OnReleased(ManiaAction action)
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{
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
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// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
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