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Apply OnRelease method signature refactorings
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@ -98,11 +98,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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return false;
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}
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public bool OnReleased(ManiaAction action)
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public void OnReleased(ManiaAction action)
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{
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if (action == this.action.Value)
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backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
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return false;
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}
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}
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}
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