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Apply OnRelease method signature refactorings
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@ -108,7 +108,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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return false;
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}
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public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
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public void OnReleased(PlatformAction action)
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{
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}
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private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
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{
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