Merge branch 'master' into editor-screen-selection

This commit is contained in:
Dean Herbert
2017-10-01 20:05:49 +08:00
committed by GitHub

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@ -55,14 +55,17 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original); Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
// Post processing step to transform hit objects with the same start time into strong hits if (original.BeatmapInfo.RulesetID == 3)
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{ {
TaikoHitObject first = x.First(); // Post processing step to transform mania hit objects with the same start time into strong hits
if (x.Skip(1).Any()) converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
first.IsStrong = true; {
return first; TaikoHitObject first = x.First();
}).ToList(); if (x.Skip(1).Any())
first.IsStrong = true;
return first;
}).ToList();
}
return converted; return converted;
} }