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Dean Herbert
parent
a1c559ae05
commit
7bc8908ca9
@ -18,7 +18,7 @@ namespace osu.Game.Input
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/// If <see cref="OsuGame.LocalUserPlaying"/> is true, we should also confine the mouse cursor if it has been
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/// requested with <see cref="OsuConfineMouseMode.DuringGameplay"/>.
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/// </summary>
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public class ConfineMouseTracker : Component
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public partial class ConfineMouseTracker : Component
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{
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private Bindable<ConfineMouseMode> frameworkConfineMode;
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private Bindable<WindowMode> frameworkWindowMode;
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