Partial everything

This commit is contained in:
Dan Balasescu
2022-11-24 14:32:20 +09:00
committed by Dean Herbert
parent a1c559ae05
commit 7bc8908ca9
2331 changed files with 3218 additions and 3218 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.UI
/// <summary>
/// An overlay that captures and displays osu!taiko mouse and touch input.
/// </summary>
public class DrumTouchInputArea : VisibilityContainer
public partial class DrumTouchInputArea : VisibilityContainer
{
// visibility state affects our child. we always want to handle input.
public override bool PropagatePositionalInputSubTree => true;
@ -181,7 +181,7 @@ namespace osu.Game.Rulesets.Taiko.UI
mainContent.FadeOut(300);
}
private class QuarterCircle : CompositeDrawable, IKeyBindingHandler<TaikoAction>
private partial class QuarterCircle : CompositeDrawable, IKeyBindingHandler<TaikoAction>
{
private readonly Circle overlay;