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Mark format strings as verbatim.
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@ -37,8 +37,8 @@ namespace osu.Game.Screens.Select.Details
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if (metrics == null)
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{
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negativeRatings.Text = 0.ToLocalisableString("N0");
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positiveRatings.Text = 0.ToLocalisableString("N0");
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negativeRatings.Text = 0.ToLocalisableString(@"N0");
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positiveRatings.Text = 0.ToLocalisableString(@"N0");
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ratingsBar.Length = 0;
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graph.Values = new float[rating_range];
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}
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@ -49,8 +49,8 @@ namespace osu.Game.Screens.Select.Details
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var negativeCount = ratings.Take(rating_range / 2).Sum();
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var totalCount = ratings.Sum();
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negativeRatings.Text = negativeCount.ToLocalisableString("N0");
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positiveRatings.Text = (totalCount - negativeCount).ToLocalisableString("N0");
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negativeRatings.Text = negativeCount.ToLocalisableString(@"N0");
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positiveRatings.Text = (totalCount - negativeCount).ToLocalisableString(@"N0");
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ratingsBar.Length = totalCount == 0 ? 0 : (float)negativeCount / totalCount;
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graph.Values = ratings.Take(rating_range).Select(r => (float)r);
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}
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@ -90,14 +90,14 @@ namespace osu.Game.Screens.Select.Details
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{
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negativeRatings = new OsuSpriteText
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{
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Text = 0.ToLocalisableString("N0"),
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Text = 0.ToLocalisableString(@"N0"),
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Font = OsuFont.GetFont(size: 12)
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},
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positiveRatings = new OsuSpriteText
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Text = 0.ToLocalisableString("N0"),
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Text = 0.ToLocalisableString(@"N0"),
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Font = OsuFont.GetFont(size: 12)
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},
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},
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