Give HitRenderer a reference to Ruleset

Used to get correct bindings for a mode (ActionMappingInputManager).
This commit is contained in:
Dean Herbert
2017-08-09 13:04:11 +09:00
parent eee6404986
commit 7c0e7ebcd0
19 changed files with 93 additions and 39 deletions

View File

@ -59,7 +59,7 @@ namespace osu.Desktop.Tests.Visual
private class TestHitRenderer : ScrollingHitRenderer<TestPlayfield, TestHitObject, TestJudgement>
{
public TestHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(beatmap, isForCurrentRuleset)
: base(null, beatmap, isForCurrentRuleset)
{
}