mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Fix testcase players pausing on window unfocus
This commit is contained in:
@ -122,14 +122,12 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
replayLoaded.ValueChanged += replayLoadedValueChanged;
|
||||
replayLoaded.TriggerChange();
|
||||
replayLoaded.BindValueChanged(replayLoadedValueChanged, true);
|
||||
}
|
||||
|
||||
private void replayLoadedValueChanged(ValueChangedEvent<bool> e)
|
||||
{
|
||||
PlayerSettingsOverlay.ReplayLoaded = e.NewValue;
|
||||
HoldToQuit.PauseOnFocusLost = !e.NewValue;
|
||||
|
||||
if (e.NewValue)
|
||||
{
|
||||
|
Reference in New Issue
Block a user