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Fix testcase players pausing on window unfocus
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@ -328,7 +328,7 @@ namespace osu.Game.Tests.Visual.Background
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public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
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}
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private class TestPlayer : Player
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private class TestPlayer : Visual.TestPlayer
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{
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protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
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