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Update all simple cases of switching to IWorkingBeatmap
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@ -14,7 +14,7 @@ namespace osu.Game.Screens.Select.Carousel
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{
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public class SetPanelBackground : BufferedContainer
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{
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public SetPanelBackground(WorkingBeatmap working)
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public SetPanelBackground(IWorkingBeatmap working)
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: base(cachedFrameBuffer: true)
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{
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RedrawOnScale = false;
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