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Update all simple cases of switching to IWorkingBeatmap
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Skins
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private WorkingBeatmap beatmap;
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private IWorkingBeatmap beatmap;
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[BackgroundDependencyLoader]
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private void load()
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