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Update bindables.
# Conflicts: # osu.Desktop.VisualTests/Tests/TestCaseResults.cs # osu.Game/Screens/Ranking/ResultModeButton.cs # osu.Game/Screens/Ranking/Results.cs
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -86,9 +85,9 @@ namespace osu.Game.Graphics.UserInterface
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};
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}
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private void bindableValueChanged(object sender, EventArgs e)
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private void bindableValueChanged(bool isChecked)
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{
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State = bindable.Value ? CheckboxState.Checked : CheckboxState.Unchecked;
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State = isChecked ? CheckboxState.Checked : CheckboxState.Unchecked;
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}
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protected override void Dispose(bool isDisposing)
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