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Combine RestorableKeyBindingRow
back into KeyBindingRow
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@ -21,6 +21,9 @@ namespace osu.Game.Overlays
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private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
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// this is done to ensure a click on this button doesn't trigger focus on a parent element which contains the button.
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public override bool AcceptsFocus => true;
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public Bindable<T> Current
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{
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get => current.Current;
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