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Initial refactoring of key binding logic
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
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protected override PassThroughInputManager CreateActionMappingInputManager() => new CatchInputManager(Ruleset?.RulesetInfo);
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public override PassThroughInputManager CreateKeyBindingInputManager() => new CatchInputManager(Ruleset?.RulesetInfo);
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protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h)
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{
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