mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Initial refactoring of key binding logic
This commit is contained in:
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override Playfield<OsuHitObject, OsuJudgement> CreatePlayfield() => new OsuPlayfield();
|
||||
|
||||
protected override PassThroughInputManager CreateActionMappingInputManager() => new OsuInputManager(Ruleset?.RulesetInfo);
|
||||
public override PassThroughInputManager CreateKeyBindingInputManager() => new OsuInputManager(Ruleset?.RulesetInfo);
|
||||
|
||||
protected override DrawableHitObject<OsuHitObject, OsuJudgement> GetVisualRepresentation(OsuHitObject h)
|
||||
{
|
||||
|
Reference in New Issue
Block a user