diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs similarity index 98% rename from osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs rename to osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs index 4c4a87972f..a2a7b72283 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposerSelection.cs @@ -20,14 +20,14 @@ using osuTK.Input; namespace osu.Game.Tests.Visual.Editing { - public class TestSceneEditorSelection : EditorTestScene + public class TestSceneComposerSelection : EditorTestScene { protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); - private EditorBlueprintContainer blueprintContainer - => Editor.ChildrenOfType().First(); + private ComposeBlueprintContainer blueprintContainer + => Editor.ChildrenOfType().First(); private void moveMouseToObject(Func targetFunc) {