Add a 1px offset for the playfield border.

This commit is contained in:
smoogipooo
2017-03-21 18:13:10 +09:00
parent aac4f24a2e
commit 7cb237798a

View File

@ -14,6 +14,7 @@ namespace osu.Game.Modes.Taiko.UI
{
private const float normal_diameter = TaikoHitObject.CIRCLE_RADIUS * 2 * TaikoPlayfield.PLAYFIELD_SCALE;
private const float finisher_diameter = normal_diameter * 1.5f;
private const float border_offset = 1;
public HitTarget()
{
@ -28,7 +29,9 @@ namespace osu.Game.Modes.Taiko.UI
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f),
Y = border_offset,
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f - border_offset),
Alpha = 0.1f
},
@ -87,7 +90,9 @@ namespace osu.Game.Modes.Taiko.UI
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f),
Y = -border_offset,
Size = new Vector2(3, (TaikoPlayfield.PlayfieldHeight - finisher_diameter) / 2f - border_offset),
Alpha = 0.1f
},