Add full Exo font set and bring song select panels closer to final design.

This commit is contained in:
Dean Herbert
2016-11-04 18:08:43 +09:00
parent 627cd12a9e
commit 7cc19d74c6
4 changed files with 44 additions and 8 deletions

View File

@ -65,9 +65,21 @@ namespace osu.Game
//this completely overrides the framework default. will need to change once we make a proper FontStore.
Fonts = new TextureStore() { ScaleAdjust = 0.01f };
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-RegularItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Bold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Light"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-LightItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Black"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
API = new APIAccess()
{