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https://github.com/osukey/osukey.git
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Merge branch 'master' into beatmap-bar
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@ -1,11 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.IO;
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@ -22,22 +22,42 @@ namespace osu.Game.Database
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{
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// make sure the directory exists
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if (!storage.ExistsDirectory(string.Empty))
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yield break;
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return Array.Empty<string>();
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foreach (string directory in storage.GetDirectories(string.Empty))
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List<string> paths = new List<string>();
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try
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{
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var directoryStorage = storage.GetStorageForDirectory(directory);
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if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any())
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foreach (string directory in storage.GetDirectories(string.Empty))
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{
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// if a directory doesn't contain files, attempt looking for beatmaps inside of that directory.
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// this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615.
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foreach (string subDirectory in GetStableImportPaths(directoryStorage))
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yield return subDirectory;
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var directoryStorage = storage.GetStorageForDirectory(directory);
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try
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{
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if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any())
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{
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// if a directory doesn't contain files, attempt looking for beatmaps inside of that directory.
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// this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615.
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foreach (string subDirectory in GetStableImportPaths(directoryStorage))
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paths.Add(subDirectory);
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}
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else
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paths.Add(storage.GetFullPath(directory));
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}
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catch (Exception e)
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{
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// Catch any errors when enumerating files
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Logger.Log($"Error when enumerating files in {directoryStorage.GetFullPath(string.Empty)}: {e}");
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}
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}
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else
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yield return storage.GetFullPath(directory);
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}
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catch (Exception e)
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{
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// Catch any errors when enumerating directories
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Logger.Log($"Error when enumerating directories in {storage.GetFullPath(string.Empty)}: {e}");
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}
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return paths;
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}
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public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer)
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@ -16,6 +16,8 @@ namespace osu.Game.Online.API.Requests
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{
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public class GetScoresRequest : APIRequest<APIScoresCollection>
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{
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public const int MAX_SCORES_PER_REQUEST = 50;
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private readonly IBeatmapInfo beatmapInfo;
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private readonly BeatmapLeaderboardScope scope;
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private readonly IRulesetInfo ruleset;
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@ -89,6 +89,10 @@ namespace osu.Game
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// check if we are already at a valid target screen.
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if (validScreens.Any(t => t.IsAssignableFrom(type)))
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{
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if (!((Drawable)current).IsLoaded)
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// wait until screen is loaded before invoking action.
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return true;
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finalAction(current);
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Cancel();
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return true;
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@ -270,7 +270,7 @@ namespace osu.Game.Screens.Edit
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{
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IsSeeking &= Transforms.Any();
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if (track.Value?.IsRunning != true)
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if (!IsRunning)
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{
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// seeking in the editor can happen while the track isn't running.
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// in this case we always want to expose ourselves as seeking (to avoid sample playback).
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@ -171,12 +171,14 @@ namespace osu.Game.Screens.Play.HUD
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for (int i = 0; i < Flow.Count; i++)
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{
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Flow.SetLayoutPosition(orderedByScore[i], i);
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orderedByScore[i].ScorePosition = i + 1;
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orderedByScore[i].ScorePosition = CheckValidScorePosition(i + 1) ? i + 1 : null;
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}
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sorting.Validate();
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}
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protected virtual bool CheckValidScorePosition(int i) => true;
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private class InputDisabledScrollContainer : OsuScrollContainer
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{
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public InputDisabledScrollContainer()
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@ -62,20 +62,22 @@ namespace osu.Game.Screens.Play.HUD
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private int? scorePosition;
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private bool scorePositionIsSet;
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public int? ScorePosition
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{
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get => scorePosition;
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set
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{
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if (value == scorePosition)
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// We always want to run once, as the incoming value may be null and require a visual update to "-".
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if (value == scorePosition && scorePositionIsSet)
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return;
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scorePosition = value;
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if (scorePosition.HasValue)
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positionText.Text = $"#{scorePosition.Value.FormatRank()}";
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positionText.Text = scorePosition.HasValue ? $"#{scorePosition.Value.FormatRank()}" : "-";
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scorePositionIsSet = true;
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positionText.FadeTo(scorePosition.HasValue ? 1 : 0);
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updateState();
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}
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}
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@ -7,8 +7,10 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select;
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using osu.Game.Users;
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namespace osu.Game.Screens.Play.HUD
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@ -18,6 +20,9 @@ namespace osu.Game.Screens.Play.HUD
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private const int duration = 100;
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private readonly Bindable<bool> configVisibility = new Bindable<bool>();
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private readonly Bindable<PlayBeatmapDetailArea.TabType> scoreSource = new Bindable<PlayBeatmapDetailArea.TabType>();
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private readonly IUser trackingUser;
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public readonly IBindableList<ScoreInfo> Scores = new BindableList<ScoreInfo>();
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@ -46,11 +51,13 @@ namespace osu.Game.Screens.Play.HUD
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private void load(OsuConfigManager config)
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{
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config.BindWith(OsuSetting.GameplayLeaderboard, configVisibility);
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config.BindWith(OsuSetting.BeatmapDetailTab, scoreSource);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scores.BindCollectionChanged((_, _) => Scheduler.AddOnce(showScores), true);
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// Alpha will be updated via `updateVisibility` below.
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@ -93,6 +100,18 @@ namespace osu.Game.Screens.Play.HUD
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local.DisplayOrder.Value = long.MaxValue;
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}
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protected override bool CheckValidScorePosition(int i)
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{
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// change displayed position to '-' when there are 50 already submitted scores and tracked score is last
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if (scoreSource.Value != PlayBeatmapDetailArea.TabType.Local)
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{
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if (i == Flow.Count && Flow.Count > GetScoresRequest.MAX_SCORES_PER_REQUEST)
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return false;
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}
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return base.CheckValidScorePosition(i);
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}
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private void updateVisibility() =>
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this.FadeTo(AlwaysVisible.Value || configVisibility.Value ? 1 : 0, duration);
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}
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