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Fix notification overlay layout and scheduled tasks being delayed
Closes #1295
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@ -20,6 +20,10 @@ namespace osu.Game.Overlays.Notifications
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private OsuSpriteText titleText;
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private OsuSpriteText countText;
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// this is required to ensure correct layout and scheduling on children.
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// the layout portion of this is being tracked as a framework issue (TODO).
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protected override bool RequiresChildrenUpdate => true;
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private ClearAllButton clearButton;
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private FlowContainer<Notification> notifications;
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