From 7d11e55d0610c1999072f05c837dca74cb68b910 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 5 Mar 2018 19:43:33 +0900 Subject: [PATCH] Only block mouse input when the shaded portion of the SkipButton is hovered --- osu.Game/Screens/Play/SkipButton.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Play/SkipButton.cs b/osu.Game/Screens/Play/SkipButton.cs index 08bb26c72b..c77061e5d9 100644 --- a/osu.Game/Screens/Play/SkipButton.cs +++ b/osu.Game/Screens/Play/SkipButton.cs @@ -36,6 +36,8 @@ namespace osu.Game.Screens.Play public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true; + protected override bool BlockPassThroughMouse => fadeContainer.IsHovered; + public SkipButton(double startTime) { this.startTime = startTime;