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Add basic setup for TaikoHitObjectComposer
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@ -21,6 +21,7 @@ using osu.Game.Rulesets.Taiko.Difficulty;
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using osu.Game.Rulesets.Taiko.Scoring;
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using osu.Game.Scoring;
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using System;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Taiko.Skinning;
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using osu.Game.Skinning;
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@ -144,6 +145,8 @@ namespace osu.Game.Rulesets.Taiko
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
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public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score);
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