Add basic setup for TaikoHitObjectComposer

This commit is contained in:
Dean Herbert
2020-05-23 16:06:25 +09:00
parent 9b277d52e5
commit 7d4e60f05e
3 changed files with 95 additions and 0 deletions

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@ -21,6 +21,7 @@ using osu.Game.Rulesets.Taiko.Difficulty;
using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Scoring;
using System;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Skinning;
using osu.Game.Skinning;
@ -144,6 +145,8 @@ namespace osu.Game.Rulesets.Taiko
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score);