mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Add ruleset selector to the beatmap overlay header
This commit is contained in:
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
@ -16,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||||
using osu.Game.Overlays.Direct;
|
using osu.Game.Overlays.Direct;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -39,6 +41,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
|
|
||||||
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
||||||
|
|
||||||
|
public readonly BeatmapRulesetSelector RulesetSelector;
|
||||||
public readonly BeatmapPicker Picker;
|
public readonly BeatmapPicker Picker;
|
||||||
|
|
||||||
private readonly FavouriteButton favouriteButton;
|
private readonly FavouriteButton favouriteButton;
|
||||||
@ -69,12 +72,17 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = tabs_height,
|
Height = tabs_height,
|
||||||
Children = new[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
tabsBg = new Box
|
tabsBg = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
|
RulesetSelector = new BeatmapRulesetSelector
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
}
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -214,6 +222,13 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
{
|
||||||
|
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
dependencies.CacheAs<IBindable<RulesetInfo>>(RulesetSelector.Current);
|
||||||
|
return dependencies;
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
@ -223,7 +238,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
|
|
||||||
BeatmapSet.BindValueChanged(setInfo =>
|
BeatmapSet.BindValueChanged(setInfo =>
|
||||||
{
|
{
|
||||||
Picker.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
Picker.BeatmapSet = RulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||||
cover.BeatmapSet = setInfo.NewValue;
|
cover.BeatmapSet = setInfo.NewValue;
|
||||||
|
|
||||||
if (setInfo.NewValue == null)
|
if (setInfo.NewValue == null)
|
||||||
|
Reference in New Issue
Block a user