Add initial implementation of editor clipboard

This commit is contained in:
Dean Herbert
2020-09-11 19:54:20 +09:00
parent 8e028dd88f
commit 7d7401123c
2 changed files with 78 additions and 1 deletions

View File

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Game.IO.Serialization;
using osu.Game.IO.Serialization.Converters;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Edit
{
public class ClipboardContent : IJsonSerializable
{
[JsonConverter(typeof(TypedListConverter<HitObject>))]
public IList<HitObject> HitObjects;
public ClipboardContent()
{
}
public ClipboardContent(EditorBeatmap editorBeatmap)
{
HitObjects = editorBeatmap.SelectedHitObjects.ToList();
}
}
}