Fix most open compound words in identifiers being closed

This commit is contained in:
Joseph Madamba
2021-12-09 21:15:00 -08:00
parent 98524d60a4
commit 7de43e3aba
60 changed files with 224 additions and 224 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
/// </summary>
public abstract class HealthDisplay : CompositeDrawable
{
private readonly Bindable<bool> showHealthbar = new Bindable<bool>(true);
private readonly Bindable<bool> showHealthBar = new Bindable<bool>(true);
[Resolved]
protected HealthProcessor HealthProcessor { get; private set; }
@ -43,10 +43,10 @@ namespace osu.Game.Screens.Play.HUD
HealthProcessor.NewJudgement += onNewJudgement;
if (hudOverlay != null)
showHealthbar.BindTo(hudOverlay.ShowHealthbar);
showHealthBar.BindTo(hudOverlay.ShowHealthBar);
// this probably shouldn't be operating on `this.`
showHealthbar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
showHealthBar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
}
private void onNewJudgement(JudgementResult judgement)