Fix most open compound words in identifiers being closed

This commit is contained in:
Joseph Madamba
2021-12-09 21:15:00 -08:00
parent 98524d60a4
commit 7de43e3aba
60 changed files with 224 additions and 224 deletions

View File

@ -40,80 +40,80 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestNormalControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle });
assertOk(new List<HitObject> { hitCircle });
}
[Test]
public void TestLowControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 1000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle });
assertLowVolume(new List<HitObject> { hitCircle });
}
[Test]
public void TestMutedControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle });
assertMuted(new List<HitObject> { hitCircle });
}
[Test]
public void TestNormalSampleVolume()
{
// The sample volume should take precedence over the control point volume.
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_regular) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle });
assertOk(new List<HitObject> { hitCircle });
}
[Test]
public void TestLowSampleVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_low) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle });
assertLowVolume(new List<HitObject> { hitCircle });
}
[Test]
public void TestMutedSampleVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_muted) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle });
assertMuted(new List<HitObject> { hitCircle });
}
[Test]