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Fix hit explosions not following the scroll direction
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@ -21,7 +21,6 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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bool isTick = judgedObject is DrawableHoldNoteTick;
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Anchor = Anchor.TopCentre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.X;
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