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ICatcherPiece
-> ICatcherSprite
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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Catch.UI;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DefaultCatcher : CompositeDrawable, ICatcherPiece
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public class DefaultCatcher : CompositeDrawable, ICatcherSprite
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{
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public Bindable<CatcherAnimationState> CurrentState { get; } = new Bindable<CatcherAnimationState>();
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