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ICatcherPiece
-> ICatcherSprite
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@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// </summary>
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public const float ALLOWED_CATCH_RANGE = 0.8f;
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internal Texture CurrentTexture => currentCatcherPiece.CurrentTexture;
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internal Texture CurrentTexture => ((ICatcherSprite)currentCatcher.Drawable).CurrentTexture;
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private bool dashing;
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@ -113,8 +113,6 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly SkinnableDrawable currentCatcher;
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private ICatcherPiece currentCatcherPiece => (ICatcherPiece)currentCatcher.Drawable;
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private Color4 hyperDashColour = DEFAULT_HYPER_DASH_COLOUR;
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private Color4 hyperDashEndGlowColour = DEFAULT_HYPER_DASH_COLOUR;
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