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Remove equivalence check from controlpoint parsing
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@ -426,9 +426,6 @@ namespace osu.Game.Beatmaps.Formats
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{
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var existing = beatmap.ControlPointInfo.DifficultyPointAt(newPoint.Time);
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if (newPoint.EquivalentTo(existing))
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return;
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if (existing.Time == newPoint.Time)
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{
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// autogenerated points should not replace non-autogenerated.
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@ -446,9 +443,6 @@ namespace osu.Game.Beatmaps.Formats
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{
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var existing = beatmap.ControlPointInfo.EffectPointAt(newPoint.Time);
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if (newPoint.EquivalentTo(existing))
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return;
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if (existing.Time == newPoint.Time)
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{
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// autogenerated points should not replace non-autogenerated.
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@ -466,9 +460,6 @@ namespace osu.Game.Beatmaps.Formats
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{
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var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time);
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if (newPoint.EquivalentTo(existing))
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return;
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if (existing.Time == newPoint.Time)
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{
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// autogenerated points should not replace non-autogenerated.
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