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Add TestCaseMatchParticipants.
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@ -22,7 +22,6 @@ namespace osu.Game.Tests.Visual
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AddStep(@"set name", () => info.Name = @"Room Name?");
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AddStep(@"set availability", () => info.Availability = RoomAvailability.FriendsOnly);
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AddStep(@"set status", () => info.Status = new RoomStatusPlaying());
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AddStep(@"set beatmap", () => info.Beatmap = new BeatmapInfo
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{
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StarDifficulty = 2.4,
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@ -40,7 +39,6 @@ namespace osu.Game.Tests.Visual
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AddStep(@"change name", () => info.Name = @"Room Name!");
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AddStep(@"change availability", () => info.Availability = RoomAvailability.InviteOnly);
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AddStep(@"change status", () => info.Status = new RoomStatusOpen());
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AddStep(@"change beatmap", () => info.Beatmap = new BeatmapInfo
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{
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StarDifficulty = 4.2,
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