mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Fix merge conflicts.
This commit is contained in:
@ -2,7 +2,9 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Tests.Editing
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@ -10,16 +12,27 @@ namespace osu.Game.Tests.Editing
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[TestFixture]
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public class EditorChangeHandlerTest
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{
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private int stateChangedFired;
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[SetUp]
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public void SetUp()
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{
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stateChangedFired = 0;
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}
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[Test]
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public void TestSaveRestoreState()
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{
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var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
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var (handler, beatmap) = createChangeHandler();
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Assert.That(handler.CanUndo.Value, Is.False);
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Assert.That(handler.CanRedo.Value, Is.False);
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addArbitraryChange(beatmap);
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handler.SaveState();
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Assert.That(stateChangedFired, Is.EqualTo(1));
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Assert.That(handler.CanUndo.Value, Is.True);
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Assert.That(handler.CanRedo.Value, Is.False);
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@ -27,17 +40,57 @@ namespace osu.Game.Tests.Editing
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Assert.That(handler.CanUndo.Value, Is.False);
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Assert.That(handler.CanRedo.Value, Is.True);
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Assert.That(stateChangedFired, Is.EqualTo(2));
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}
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[Test]
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public void TestSaveSameStateDoesNotSave()
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{
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var (handler, beatmap) = createChangeHandler();
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Assert.That(handler.CanUndo.Value, Is.False);
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Assert.That(handler.CanRedo.Value, Is.False);
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addArbitraryChange(beatmap);
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handler.SaveState();
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Assert.That(handler.CanUndo.Value, Is.True);
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Assert.That(handler.CanRedo.Value, Is.False);
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Assert.That(stateChangedFired, Is.EqualTo(1));
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string hash = handler.CurrentStateHash;
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// save a save without making any changes
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handler.SaveState();
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Assert.That(hash, Is.EqualTo(handler.CurrentStateHash));
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Assert.That(stateChangedFired, Is.EqualTo(1));
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handler.RestoreState(-1);
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Assert.That(hash, Is.Not.EqualTo(handler.CurrentStateHash));
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// we should only be able to restore once even though we saved twice.
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Assert.That(handler.CanUndo.Value, Is.False);
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Assert.That(handler.CanRedo.Value, Is.True);
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Assert.That(stateChangedFired, Is.EqualTo(2));
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}
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[Test]
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public void TestMaxStatesSaved()
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{
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var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
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var (handler, beatmap) = createChangeHandler();
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Assert.That(handler.CanUndo.Value, Is.False);
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for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES; i++)
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{
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Assert.That(stateChangedFired, Is.EqualTo(i));
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addArbitraryChange(beatmap);
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handler.SaveState();
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}
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Assert.That(handler.CanUndo.Value, Is.True);
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@ -53,12 +106,15 @@ namespace osu.Game.Tests.Editing
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[Test]
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public void TestMaxStatesExceeded()
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{
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var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
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var (handler, beatmap) = createChangeHandler();
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Assert.That(handler.CanUndo.Value, Is.False);
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for (int i = 0; i < EditorChangeHandler.MAX_SAVED_STATES * 2; i++)
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{
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addArbitraryChange(beatmap);
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handler.SaveState();
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}
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Assert.That(handler.CanUndo.Value, Is.True);
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@ -70,5 +126,20 @@ namespace osu.Game.Tests.Editing
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Assert.That(handler.CanUndo.Value, Is.False);
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}
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private (EditorChangeHandler, EditorBeatmap) createChangeHandler()
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{
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var beatmap = new EditorBeatmap(new Beatmap());
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var changeHandler = new EditorChangeHandler(beatmap);
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changeHandler.OnStateChange += () => stateChangedFired++;
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return (changeHandler, beatmap);
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}
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private void addArbitraryChange(EditorBeatmap beatmap)
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{
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beatmap.Add(new HitCircle { StartTime = RNG.Next(0, 100000) });
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}
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}
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}
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@ -44,7 +44,7 @@ namespace osu.Game.Tests.Editing
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{
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HitObjects =
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{
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new HitCircle { StartTime = 1000 }
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new HitCircle { StartTime = 1000, NewCombo = true }
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}
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};
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@ -56,7 +56,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new HitCircle { StartTime = 3000 },
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});
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@ -78,7 +78,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new HitCircle { StartTime = 2000 },
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new HitCircle { StartTime = 3000 },
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});
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@ -100,7 +100,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new HitCircle { StartTime = 2000 },
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new HitCircle { StartTime = 3000 },
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});
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@ -109,7 +109,7 @@ namespace osu.Game.Tests.Editing
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{
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HitObjects =
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{
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 500, NewCombo = true },
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(OsuHitObject)current.HitObjects[1],
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(OsuHitObject)current.HitObjects[2],
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}
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@ -123,7 +123,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new HitCircle { StartTime = 2000 },
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new HitCircle { StartTime = 3000 },
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});
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@ -146,7 +146,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new OsuHitObject[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new Slider
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{
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StartTime = 2000,
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@ -188,7 +188,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1000, NewCombo = true },
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new HitCircle { StartTime = 2000 },
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new HitCircle { StartTime = 3000 },
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});
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@ -197,7 +197,7 @@ namespace osu.Game.Tests.Editing
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{
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HitObjects =
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{
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 500, NewCombo = true },
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(OsuHitObject)current.HitObjects[0],
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new HitCircle { StartTime = 1500 },
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(OsuHitObject)current.HitObjects[1],
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@ -216,7 +216,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 500, NewCombo = true },
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1500 },
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new HitCircle { StartTime = 2000 },
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@ -226,6 +226,9 @@ namespace osu.Game.Tests.Editing
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new HitCircle { StartTime = 3500 },
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});
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var patchedFirst = (HitCircle)current.HitObjects[1];
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patchedFirst.NewCombo = true;
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var patch = new OsuBeatmap
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{
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HitObjects =
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@ -244,7 +247,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 500, NewCombo = true },
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1500 },
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new HitCircle { StartTime = 2000 },
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@ -277,7 +280,7 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 500, NewCombo = true },
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new HitCircle { StartTime = 1000 },
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new HitCircle { StartTime = 1500 },
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new HitCircle { StartTime = 2000 },
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@ -291,7 +294,7 @@ namespace osu.Game.Tests.Editing
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{
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HitObjects =
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{
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new HitCircle { StartTime = 750 },
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new HitCircle { StartTime = 750, NewCombo = true },
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(OsuHitObject)current.HitObjects[1],
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(OsuHitObject)current.HitObjects[4],
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(OsuHitObject)current.HitObjects[5],
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@ -309,20 +312,20 @@ namespace osu.Game.Tests.Editing
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{
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current.AddRange(new[]
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{
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new HitCircle { StartTime = 500, Position = new Vector2(50) },
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new HitCircle { StartTime = 500, Position = new Vector2(100) },
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new HitCircle { StartTime = 500, Position = new Vector2(150) },
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new HitCircle { StartTime = 500, Position = new Vector2(200) },
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new HitCircle { StartTime = 500, Position = new Vector2(50), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(100), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(150), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(200), NewCombo = true },
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});
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var patch = new OsuBeatmap
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{
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HitObjects =
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{
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new HitCircle { StartTime = 500, Position = new Vector2(150) },
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new HitCircle { StartTime = 500, Position = new Vector2(100) },
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new HitCircle { StartTime = 500, Position = new Vector2(50) },
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new HitCircle { StartTime = 500, Position = new Vector2(200) },
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new HitCircle { StartTime = 500, Position = new Vector2(150), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(100), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(50), NewCombo = true },
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new HitCircle { StartTime = 500, Position = new Vector2(200), NewCombo = true },
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}
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};
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|
@ -1,15 +1,18 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Tests.Visual;
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@ -167,7 +170,7 @@ namespace osu.Game.Tests.Gameplay
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beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 0 });
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for (double time = 0; time < 5000; time += 100)
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beatmap.HitObjects.Add(new JudgeableHitObject(false) { StartTime = time });
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beatmap.HitObjects.Add(new JudgeableHitObject(HitResult.LargeBonus) { StartTime = time });
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beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 5000 });
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createProcessor(beatmap);
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@ -175,6 +178,24 @@ namespace osu.Game.Tests.Gameplay
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assertHealthNotEqualTo(0);
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}
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[Test]
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public void TestSingleLongObjectDoesNotDrain()
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{
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var beatmap = new Beatmap
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{
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HitObjects = { new JudgeableLongHitObject() }
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};
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beatmap.HitObjects[0].ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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createProcessor(beatmap);
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setTime(0);
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assertHealthEqualTo(1);
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setTime(5000);
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assertHealthEqualTo(1);
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}
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private Beatmap createBeatmap(double startTime, double endTime, params BreakPeriod[] breaks)
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{
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var beatmap = new Beatmap
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@ -215,25 +236,43 @@ namespace osu.Game.Tests.Gameplay
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private class JudgeableHitObject : HitObject
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{
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private readonly bool affectsCombo;
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private readonly HitResult maxResult;
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public JudgeableHitObject(bool affectsCombo = true)
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public JudgeableHitObject(HitResult maxResult = HitResult.Perfect)
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{
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this.affectsCombo = affectsCombo;
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this.maxResult = maxResult;
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}
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public override Judgement CreateJudgement() => new TestJudgement(affectsCombo);
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public override Judgement CreateJudgement() => new TestJudgement(maxResult);
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protected override HitWindows CreateHitWindows() => new HitWindows();
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private class TestJudgement : Judgement
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{
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public override bool AffectsCombo { get; }
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public override HitResult MaxResult { get; }
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public TestJudgement(bool affectsCombo)
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public TestJudgement(HitResult maxResult)
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{
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AffectsCombo = affectsCombo;
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MaxResult = maxResult;
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}
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}
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}
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private class JudgeableLongHitObject : JudgeableHitObject, IHasDuration
|
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{
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public double EndTime => StartTime + Duration;
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public double Duration { get; set; } = 5000;
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public JudgeableLongHitObject()
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: base(HitResult.LargeBonus)
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{
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}
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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{
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base.CreateNestedHitObjects(cancellationToken);
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AddNested(new JudgeableHitObject());
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}
|
||||
}
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}
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}
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|
@ -17,13 +17,13 @@ namespace osu.Game.Tests.Gameplay
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[Test]
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public void TestNoScoreIncreaseFromMiss()
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{
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var beatmap = new Beatmap<TestHitObject> { HitObjects = { new TestHitObject() } };
|
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var beatmap = new Beatmap<HitObject> { HitObjects = { new HitObject() } };
|
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|
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var scoreProcessor = new ScoreProcessor();
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scoreProcessor.ApplyBeatmap(beatmap);
|
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// Apply a miss judgement
|
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scoreProcessor.ApplyResult(new JudgementResult(new TestHitObject(), new TestJudgement()) { Type = HitResult.Miss });
|
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scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new TestJudgement()) { Type = HitResult.Miss });
|
||||
|
||||
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(0.0));
|
||||
}
|
||||
@ -31,37 +31,25 @@ namespace osu.Game.Tests.Gameplay
|
||||
[Test]
|
||||
public void TestOnlyBonusScore()
|
||||
{
|
||||
var beatmap = new Beatmap<TestBonusHitObject> { HitObjects = { new TestBonusHitObject() } };
|
||||
var beatmap = new Beatmap<HitObject> { HitObjects = { new HitObject() } };
|
||||
|
||||
var scoreProcessor = new ScoreProcessor();
|
||||
scoreProcessor.ApplyBeatmap(beatmap);
|
||||
|
||||
// Apply a judgement
|
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scoreProcessor.ApplyResult(new JudgementResult(new TestBonusHitObject(), new TestBonusJudgement()) { Type = HitResult.Perfect });
|
||||
scoreProcessor.ApplyResult(new JudgementResult(new HitObject(), new TestJudgement(HitResult.LargeBonus)) { Type = HitResult.LargeBonus });
|
||||
|
||||
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(100));
|
||||
}
|
||||
|
||||
private class TestHitObject : HitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new TestJudgement();
|
||||
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(Judgement.LARGE_BONUS_SCORE));
|
||||
}
|
||||
|
||||
private class TestJudgement : Judgement
|
||||
{
|
||||
protected override int NumericResultFor(HitResult result) => 100;
|
||||
}
|
||||
public override HitResult MaxResult { get; }
|
||||
|
||||
private class TestBonusHitObject : HitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new TestBonusJudgement();
|
||||
}
|
||||
|
||||
private class TestBonusJudgement : Judgement
|
||||
{
|
||||
public override bool AffectsCombo => false;
|
||||
|
||||
protected override int NumericResultFor(HitResult result) => 100;
|
||||
public TestJudgement(HitResult maxResult = HitResult.Perfect)
|
||||
{
|
||||
MaxResult = maxResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,10 +4,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
@ -106,9 +108,14 @@ namespace osu.Game.Tests.Gameplay
|
||||
Beatmap.Value = new TestCustomSkinWorkingBeatmap(new OsuRuleset().RulesetInfo, Audio);
|
||||
SelectedMods.Value = new[] { testedMod };
|
||||
|
||||
Add(gameplayContainer = new GameplayClockContainer(Beatmap.Value, 0));
|
||||
var beatmapSkinSourceContainer = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
|
||||
|
||||
gameplayContainer.Add(sample = new TestDrawableStoryboardSample(new StoryboardSampleInfo("test-sample", 1, 1))
|
||||
Add(gameplayContainer = new GameplayClockContainer(Beatmap.Value, 0)
|
||||
{
|
||||
Child = beatmapSkinSourceContainer
|
||||
});
|
||||
|
||||
beatmapSkinSourceContainer.Add(sample = new TestDrawableStoryboardSample(new StoryboardSampleInfo("test-sample", 1, 1))
|
||||
{
|
||||
Clock = gameplayContainer.GameplayClock
|
||||
});
|
||||
@ -116,7 +123,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
AddStep("start", () => gameplayContainer.Start());
|
||||
|
||||
AddAssert("sample playback rate matches mod rates", () => sample.Channel.AggregateFrequency.Value == expectedRate);
|
||||
AddAssert("sample playback rate matches mod rates", () => sample.ChildrenOfType<DrawableSample>().First().AggregateFrequency.Value == expectedRate);
|
||||
}
|
||||
|
||||
private class TestSkin : LegacySkin
|
||||
@ -168,8 +175,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
: base(sampleInfo)
|
||||
{
|
||||
}
|
||||
|
||||
public new SampleChannel Channel => base.Channel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -139,6 +139,22 @@ namespace osu.Game.Tests.NonVisual
|
||||
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveGroupAlsoRemovedControlPoints()
|
||||
{
|
||||
var cpi = new ControlPointInfo();
|
||||
|
||||
var group = cpi.GroupAt(1000, true);
|
||||
|
||||
group.Add(new SampleControlPoint());
|
||||
|
||||
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
|
||||
|
||||
cpi.RemoveGroup(group);
|
||||
|
||||
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddControlPointToGroup()
|
||||
{
|
||||
|
39
osu.Game.Tests/NonVisual/GameplayClockTest.cs
Normal file
39
osu.Game.Tests/NonVisual/GameplayClockTest.cs
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
[TestFixture]
|
||||
public class GameplayClockTest
|
||||
{
|
||||
[TestCase(0)]
|
||||
[TestCase(1)]
|
||||
public void TestTrueGameplayRateWithZeroAdjustment(double underlyingClockRate)
|
||||
{
|
||||
var framedClock = new FramedClock(new ManualClock { Rate = underlyingClockRate });
|
||||
var gameplayClock = new TestGameplayClock(framedClock);
|
||||
|
||||
gameplayClock.MutableNonGameplayAdjustments.Add(new BindableDouble());
|
||||
|
||||
Assert.That(gameplayClock.TrueGameplayRate, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
private class TestGameplayClock : GameplayClock
|
||||
{
|
||||
public List<Bindable<double>> MutableNonGameplayAdjustments { get; } = new List<Bindable<double>>();
|
||||
|
||||
public override IEnumerable<Bindable<double>> NonGameplayAdjustments => MutableNonGameplayAdjustments;
|
||||
|
||||
public TestGameplayClock(IFrameBasedClock underlyingClock)
|
||||
: base(underlyingClock)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -35,10 +35,10 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
}
|
||||
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Meh, 750_000)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Good, 800_000)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Ok, 800_000)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.Great, 1_000_000)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Meh, 50)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Good, 100)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Ok, 100)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Great, 300)]
|
||||
public void TestSingleOsuHit(ScoringMode scoringMode, HitResult hitResult, int expectedScore)
|
||||
{
|
||||
|
136
osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs
Normal file
136
osu.Game.Tests/Rulesets/TestSceneDrawableRulesetDependencies.cs
Normal file
@ -0,0 +1,136 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Rulesets
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneDrawableRulesetDependencies : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestDisposalDoesNotDisposeParentStores()
|
||||
{
|
||||
DrawableWithDependencies drawable = null;
|
||||
TestTextureStore textureStore = null;
|
||||
TestSampleStore sampleStore = null;
|
||||
|
||||
AddStep("add dependencies", () =>
|
||||
{
|
||||
Child = drawable = new DrawableWithDependencies();
|
||||
textureStore = drawable.ParentTextureStore;
|
||||
sampleStore = drawable.ParentSampleStore;
|
||||
});
|
||||
|
||||
AddStep("clear children", Clear);
|
||||
AddUntilStep("wait for disposal", () => drawable.IsDisposed);
|
||||
|
||||
AddStep("GC", () =>
|
||||
{
|
||||
drawable = null;
|
||||
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
});
|
||||
|
||||
AddAssert("parent texture store not disposed", () => !textureStore.IsDisposed);
|
||||
AddAssert("parent sample store not disposed", () => !sampleStore.IsDisposed);
|
||||
}
|
||||
|
||||
private class DrawableWithDependencies : CompositeDrawable
|
||||
{
|
||||
public TestTextureStore ParentTextureStore { get; private set; }
|
||||
public TestSampleStore ParentSampleStore { get; private set; }
|
||||
|
||||
public DrawableWithDependencies()
|
||||
{
|
||||
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.CacheAs<TextureStore>(ParentTextureStore = new TestTextureStore());
|
||||
dependencies.CacheAs<ISampleStore>(ParentSampleStore = new TestSampleStore());
|
||||
|
||||
return new DrawableRulesetDependencies(new OsuRuleset(), dependencies);
|
||||
}
|
||||
|
||||
public new bool IsDisposed { get; private set; }
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
IsDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestTextureStore : TextureStore
|
||||
{
|
||||
public override Texture Get(string name, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
IsDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestSampleStore : ISampleStore
|
||||
{
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
IsDisposed = true;
|
||||
}
|
||||
|
||||
public SampleChannel Get(string name) => null;
|
||||
|
||||
public Task<SampleChannel> GetAsync(string name) => null;
|
||||
|
||||
public Stream GetStream(string name) => null;
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
|
||||
|
||||
public BindableNumber<double> Volume => throw new NotImplementedException();
|
||||
public BindableNumber<double> Balance => throw new NotImplementedException();
|
||||
public BindableNumber<double> Frequency => throw new NotImplementedException();
|
||||
public BindableNumber<double> Tempo => throw new NotImplementedException();
|
||||
|
||||
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotImplementedException();
|
||||
|
||||
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotImplementedException();
|
||||
|
||||
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateVolume => throw new NotImplementedException();
|
||||
public IBindable<double> AggregateBalance => throw new NotImplementedException();
|
||||
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
|
||||
public IBindable<double> AggregateTempo => throw new NotImplementedException();
|
||||
|
||||
public int PlaybackConcurrency { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
69
osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs
Normal file
69
osu.Game.Tests/Visual/Editing/TestSceneComposeSelectBox.cs
Normal file
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneComposeSelectBox : OsuTestScene
|
||||
{
|
||||
private Container selectionArea;
|
||||
|
||||
public TestSceneComposeSelectBox()
|
||||
{
|
||||
SelectionBox selectionBox = null;
|
||||
|
||||
AddStep("create box", () =>
|
||||
Child = selectionArea = new Container
|
||||
{
|
||||
Size = new Vector2(400),
|
||||
Position = -new Vector2(150),
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
selectionBox = new SelectionBox
|
||||
{
|
||||
CanRotate = true,
|
||||
CanScaleX = true,
|
||||
CanScaleY = true,
|
||||
|
||||
OnRotation = handleRotation,
|
||||
OnScale = handleScale
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddToggleStep("toggle rotation", state => selectionBox.CanRotate = state);
|
||||
AddToggleStep("toggle x", state => selectionBox.CanScaleX = state);
|
||||
AddToggleStep("toggle y", state => selectionBox.CanScaleY = state);
|
||||
}
|
||||
|
||||
private void handleScale(Vector2 amount, Anchor reference)
|
||||
{
|
||||
if ((reference & Anchor.y1) == 0)
|
||||
{
|
||||
int directionY = (reference & Anchor.y0) > 0 ? -1 : 1;
|
||||
if (directionY < 0)
|
||||
selectionArea.Y += amount.Y;
|
||||
selectionArea.Height += directionY * amount.Y;
|
||||
}
|
||||
|
||||
if ((reference & Anchor.x1) == 0)
|
||||
{
|
||||
int directionX = (reference & Anchor.x0) > 0 ? -1 : 1;
|
||||
if (directionX < 0)
|
||||
selectionArea.X += amount.X;
|
||||
selectionArea.Width += directionX * amount.X;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleRotation(float angle)
|
||||
{
|
||||
// kinda silly and wrong, but just showing that the drag handles work.
|
||||
selectionArea.Rotation += angle;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Tests.Resources;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Archives.Zip;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneEditorBeatmapCreation : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().SingleOrDefault()?.IsLoaded == true;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("set dummy", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null));
|
||||
|
||||
base.SetUpSteps();
|
||||
|
||||
// if we save a beatmap with a hash collision, things fall over.
|
||||
// probably needs a more solid resolution in the future but this will do for now.
|
||||
AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewBeatmap()
|
||||
{
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.ID > 0);
|
||||
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitWithoutSave()
|
||||
{
|
||||
AddStep("exit without save", () => Editor.Exit());
|
||||
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
|
||||
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddAudioTrack()
|
||||
{
|
||||
AddAssert("switch track to real track", () =>
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
var temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeAudioTrack(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3"));
|
||||
|
||||
File.Delete(temp);
|
||||
Directory.Delete(extractedFolder, true);
|
||||
|
||||
return success;
|
||||
});
|
||||
|
||||
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneEditorSamplePlayback : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestSlidingSampleStopsOnSeek()
|
||||
{
|
||||
DrawableSlider slider = null;
|
||||
DrawableSample[] loopingSamples = null;
|
||||
DrawableSample[] onceOffSamples = null;
|
||||
|
||||
AddStep("get first slider", () =>
|
||||
{
|
||||
slider = Editor.ChildrenOfType<DrawableSlider>().OrderBy(s => s.HitObject.StartTime).First();
|
||||
onceOffSamples = slider.ChildrenOfType<DrawableSample>().Where(s => !s.Looping).ToArray();
|
||||
loopingSamples = slider.ChildrenOfType<DrawableSample>().Where(s => s.Looping).ToArray();
|
||||
});
|
||||
|
||||
AddStep("start playback", () => EditorClock.Start());
|
||||
|
||||
AddUntilStep("wait for slider sliding then seek", () =>
|
||||
{
|
||||
if (!slider.Tracking.Value)
|
||||
return false;
|
||||
|
||||
if (!loopingSamples.Any(s => s.Playing))
|
||||
return false;
|
||||
|
||||
EditorClock.Seek(20000);
|
||||
return true;
|
||||
});
|
||||
|
||||
AddAssert("non-looping samples are playing", () => onceOffSamples.Length == 4 && loopingSamples.All(s => s.Played || s.Playing));
|
||||
AddAssert("looping samples are not playing", () => loopingSamples.Length == 1 && loopingSamples.All(s => s.Played && !s.Playing));
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
|
||||
@ -17,16 +17,26 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
|
||||
protected override bool ScrollUsingMouseWheel => false;
|
||||
|
||||
public TestSceneTimingScreen()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||
editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
Beatmap.Disabled = true;
|
||||
|
||||
Child = new TimingScreen();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Beatmap.Disabled = false;
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneGameplaySamplePlayback : PlayerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestAllSamplesStopDuringSeek()
|
||||
{
|
||||
DrawableSlider slider = null;
|
||||
DrawableSample[] samples = null;
|
||||
ISamplePlaybackDisabler gameplayClock = null;
|
||||
|
||||
AddStep("get variables", () =>
|
||||
{
|
||||
gameplayClock = Player.ChildrenOfType<FrameStabilityContainer>().First().GameplayClock;
|
||||
slider = Player.ChildrenOfType<DrawableSlider>().OrderBy(s => s.HitObject.StartTime).First();
|
||||
samples = slider.ChildrenOfType<DrawableSample>().ToArray();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for slider sliding then seek", () =>
|
||||
{
|
||||
if (!slider.Tracking.Value)
|
||||
return false;
|
||||
|
||||
if (!samples.Any(s => s.Playing))
|
||||
return false;
|
||||
|
||||
Player.ChildrenOfType<GameplayClockContainer>().First().Seek(40000);
|
||||
return true;
|
||||
});
|
||||
|
||||
AddAssert("sample playback disabled", () => gameplayClock.SamplePlaybackDisabled.Value);
|
||||
|
||||
// because we are in frame stable context, it's quite likely that not all samples are "played" at this point.
|
||||
// the important thing is that at least one started, and that sample has since stopped.
|
||||
AddAssert("all looping samples stopped immediately", () => allStopped(allLoopingSounds));
|
||||
AddUntilStep("all samples stopped eventually", () => allStopped(allSounds));
|
||||
|
||||
AddAssert("sample playback still disabled", () => gameplayClock.SamplePlaybackDisabled.Value);
|
||||
|
||||
AddUntilStep("seek finished, sample playback enabled", () => !gameplayClock.SamplePlaybackDisabled.Value);
|
||||
AddUntilStep("any sample is playing", () => Player.ChildrenOfType<PausableSkinnableSound>().Any(s => s.IsPlaying));
|
||||
}
|
||||
|
||||
private IEnumerable<PausableSkinnableSound> allSounds => Player.ChildrenOfType<PausableSkinnableSound>();
|
||||
private IEnumerable<PausableSkinnableSound> allLoopingSounds => allSounds.Where(sound => sound.Looping);
|
||||
|
||||
private bool allStopped(IEnumerable<PausableSkinnableSound> sounds) => sounds.All(sound => !sound.IsPlaying);
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
}
|
||||
}
|
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
||||
new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Good)}" },
|
||||
new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Ok)}" },
|
||||
new OsuSpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
||||
}
|
||||
});
|
||||
|
@ -12,6 +12,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
protected new OverlayTestPlayer Player => base.Player as OverlayTestPlayer;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddUntilStep("gameplay has started",
|
||||
() => Player.GameplayClockContainer.GameplayClock.CurrentTime > Player.DrawableRuleset.GameplayStartTime);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivation()
|
||||
{
|
||||
@ -21,7 +29,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestGameplayOverlayActivationPaused()
|
||||
{
|
||||
AddUntilStep("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
AddAssert("activation mode is disabled", () => Player.OverlayActivationMode == OverlayActivation.Disabled);
|
||||
AddStep("pause gameplay", () => Player.Pause());
|
||||
AddUntilStep("activation mode is user triggered", () => Player.OverlayActivationMode == OverlayActivation.UserTriggered);
|
||||
}
|
||||
|
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestQuickRetryFromFailedGameplay()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddStep("quick retry", () => Player.GameplayClockContainer.OfType<HotkeyRetryOverlay>().First().Action?.Invoke());
|
||||
AddStep("quick retry", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyRetryOverlay>().First().Action?.Invoke());
|
||||
|
||||
confirmExited();
|
||||
}
|
||||
@ -167,7 +167,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestQuickExitFromFailedGameplay()
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddStep("quick exit", () => Player.GameplayClockContainer.OfType<HotkeyExitOverlay>().First().Action?.Invoke());
|
||||
AddStep("quick exit", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyExitOverlay>().First().Action?.Invoke());
|
||||
|
||||
confirmExited();
|
||||
}
|
||||
@ -183,7 +183,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestQuickExitFromGameplay()
|
||||
{
|
||||
AddStep("quick exit", () => Player.GameplayClockContainer.OfType<HotkeyExitOverlay>().First().Action?.Invoke());
|
||||
AddStep("quick exit", () => Player.GameplayClockContainer.ChildrenOfType<HotkeyExitOverlay>().First().Action?.Invoke());
|
||||
|
||||
confirmExited();
|
||||
}
|
||||
|
@ -22,11 +22,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSkinnableSound : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
[Cached(typeof(ISamplePlaybackDisabler))]
|
||||
private GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
private TestSkinSourceContainer skinSource;
|
||||
private SkinnableSound skinnableSound;
|
||||
private PausableSkinnableSound skinnableSound;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Clock = gameplayClock,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = skinnableSound = new SkinnableSound(new SampleInfo("normal-sliderslide"))
|
||||
Child = skinnableSound = new PausableSkinnableSound(new SampleInfo("normal-sliderslide"))
|
||||
},
|
||||
};
|
||||
});
|
||||
|
@ -220,7 +220,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
|
||||
|
||||
AddAssert("download button is disabled", () => !screen.ChildrenOfType<DownloadButton>().Single().Enabled.Value);
|
||||
AddAssert("download button is disabled", () => !screen.ChildrenOfType<DownloadButton>().Last().Enabled.Value);
|
||||
|
||||
AddStep("click contracted panel", () =>
|
||||
{
|
||||
@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("download button is enabled", () => screen.ChildrenOfType<DownloadButton>().Single().Enabled.Value);
|
||||
AddAssert("download button is enabled", () => screen.ChildrenOfType<DownloadButton>().Last().Enabled.Value);
|
||||
}
|
||||
|
||||
private class TestResultsContainer : Container
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
@ -11,7 +10,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
public class TestSceneDirectorySelector : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
private void load()
|
||||
{
|
||||
Add(new DirectorySelector { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
24
osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs
Normal file
24
osu.Game.Tests/Visual/Settings/TestSceneFileSelector.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
public class TestSceneFileSelector : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestAllFiles()
|
||||
{
|
||||
AddStep("create", () => Child = new FileSelector { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJpgFilesOnly()
|
||||
{
|
||||
AddStep("create", () => Child = new FileSelector(validFileExtensions: new[] { ".jpg" }) { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledSliderBar : OsuTestScene
|
||||
{
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSliderBar(bool hasDescription) => createSliderBar(hasDescription);
|
||||
|
||||
private void createSliderBar(bool hasDescription = false)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledSliderBar<double> component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledSliderBar<double>
|
||||
{
|
||||
Current = new BindableDouble(5)
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 10,
|
||||
Precision = 1,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user